Deep Reality Viewer (DRV) is a unique, advanced, stereo image presentation system designed to provide fully interactive, real time, natural 3D visualisation with outstanding depth perception. 

Deep Reality Viewer enables users to view subjects in stereoscopic 3D without the need for special glasses or headsets. A combination of optical and digital technologies generate two independent optical paths to the user so that each eye sees the subject from a slightly different angle, thus replicating our natural stereo vision and perception of depth.

  • Glasses-free
  • Digital stereo 3D with natural depth perception
  • Unparalleled image brightness
  • Zero cross-talk, ghosting or flicker
  • Height adjustable
  • Real time collaboration communication
  • Precision manufactured in the UK

DRV requires minimal setup as the stereo generating optics of DRV are precisely factory aligned which ensures optimal stereo fusion from the outset. No in-use maintenance or adjustment of image alignment is necessary.

Unique, globally patented, TriTeQ³ technology ensures the stereo image is accurately presented with no cross-talk, ghosting or flickering. Bright, sharp, glasses-free clarity is the new normal. 

Our design philosophy centres on user ergonomics

DRV’s ergonomic design encourages good body posture with reduced eye fatigue which maximises productivity and quality over long periods of use. 


  • Resolution – 1920 x 1080 per channel
  • Image Size on concave mirror – 400 x 225 mm in 16:9 aspect ratio


  • Power supply – 100 – 240vac 50 / 60Hz
  • Stereo Image – 2 x HDMI (Left and Right) 1920 x 1080 @ ≤ 60Hz


  • Image Capture – USB2
  • Video Capture – HDMI cable to an external video capture card
  • Connection to external mono monitor – HDMI 1920 x 1080
  • Connection to second or multiple units – 2 x HDMI daisy chain or Network/Internet*
  • Audio – Headphone Jack 3.5 mm

*Network/Internet connection requires additional 3rd party hardware


Counterbalanced stand with 150 mm vertical travel

Supported Formats

  • Quad buffered Stereo OpenGL/Direct X Applications
  • Side-by-side Stereo Applications

Graphic Card Requirements

  • For Quad Buffered Stereo Applications: Quad Buffered Stereo capable graphic card (e.g. NVIDIA Quadro, AMD FirePRO / RadeonPRO)
  • For Side-by-side Stereo Applications: graphic card with capability to support at least 2 displays with HDMI input

Note: Users of NVIDIA cards should ensure that their drivers still support stereo output.

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